mojira.dev
MC-298690

Bundle animation type on consumable component does not match bundle throwing animation

When giving items with the consumable component, one of the available options for the component is “bundle”. Seemingly added in 24w46a (but not listed in the changelog for said snapshot), this would in theory allow for a throwing like animation, seen when holding a bundle with items and right clicking to throw them onto the ground. However, this animation is not actually used by the bundle consumable component; instead appearing visually like the “none” animation type.

Tested in both 1.21.6 Pre-Release 4 and 1.21.5
EDIT: Can be reproduced in snapshot 25w32a

Steps to Reproduce:

  1. Give yourself a bunch of consumable items with the consumable component, specifically with the animation set to “bundle”. Example command: /give @s brick[minecraft:consumable={consume_seconds:1,animation:bundle}] 64

  2. Give yourself a bundle with some amount of items contained inside. The exact amount does not matter.

  3. Compare the animation when consuming the items with the consumable component, and then the animation when throwing items from the bundle onto the ground.

Expected Results:

When consuming the item it is visually thrown before returning to the end position, similar to throwing an ender pearl or wind charge.

Actual Results:

The item is simply nudged down before consumption, similar to the “none” animation type.

Attachments

Comments 2

Please update the description to include the commands needed to reproduce this issue

Tested and reproduced in 25w32a

miziragamez

(Unassigned)

Confirmed

(Unassigned)

1.21.5, 1.21.6 Pre-Release 4

Retrieved