OpenGL debug message: id=1, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_ENUM in glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS)'
I noticed this error with my Raspberry Pi 4, I guess it can happen with other GPUs (and maybe it's the cause of some crashes).
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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