mojira.dev

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Reported

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MC-307647 Vulkan: crash on startup with validation layer enabled — NORMAL vertex attribute uses a format without guaranteed VERTEX_BUFFER_BIT support Unconfirmed MC-307642 The process never stops when the game starts on a PC that is not compatible with Minecraft Awaiting Response MC-307626 The selection lists in the pack selection screen can extend outside the bounds of the game window, violating the Vulkan specification Confirmed MC-307625 The glowing effect is not visible on block displays displaying end portals or end gateways Confirmed MC-307605 The "Exclusive Fullscreen" and "Graphics API" options prompt the user to restart the game differently Confirmed MC-307596 The OpenGL backend seems to be very laggy Unconfirmed MC-307422 Changing the window size causes warnings in the game log Confirmed MC-307421 Vulkan does not trigger an error when a resource pack that cannot be loaded is loaded Confirmed MC-307420 The game now renders fluid faces that should not be rendered Fixed MC-307383 The "Exclusive Fullscreen" setting does not work with the Vulkan rendering backend Fixed

Comments

[media: 2026-04-18_15.19.13.png]

I can confirm this bug

[media: 2026-04-17_18.51.26.png]

[media: OpenGL wood.png]
[media: Vulkan Wood.png]

[media: 2026-02-11 19-07-39.mp4]

[media: image-20260206-162113.png]

confirmed in 26.1 Snapshot 6

Can you provide a screenshot with the F3 menu open?

I can confirm this bug.

[media: 2026-01-27_18.41.35.png]

[media: 2026-01-20_18.25.12.png]

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[media: 2025-12-02_20.07.53.png]

Note: This bug also occurs with NVIDIA GPUs, but I don't have any on hand.

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