mojira.dev
MC-306389

The game can fail to generate leaves textures, causing them to turn black at a distance

Apply the attached resource pack, and the oak leaves will turn dark in the distance.

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Comments 2

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[media][media]

I can confirm. However, this most likely is intended due to the fact that the attached resource pack explicitly requests:

mipmap_strategy: dark_cutout

this intentionally blends transparent/cutout pixels so that edges and distant mip levels look darker, this was documented in snapshot 25w43a's changelog:

dark_cutout is similar to mean, but blends colors in a way that makes the pixels bordering cutout pixels darker. This was and stays the strategy for leaves and Mangrove Roots

Lolo

(Unassigned)

Community Consensus

Platform G

Low

Rendering, Resource Packs

26.1 Snapshot 7

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