mojira.dev
50 of 173
1
Key
Summary
Status
Reporter
Assignee
Created
MC-306713
The most transparent pixels of the gradient banner patterns are no longer visible
Confirmed
Lolo Rebecca Åbrandt
MC-306705
Copper golem statues with a pose now appear upside down as items
Fixed
Lolo boq
MC-306624
Various translucent geometry is now invisible behind name plates
Fixed
Lolo
MC-306609
Quad ordering is incorrect, causing problems with certain block models
Community Consensus
Lolo
MC-306532
The error that occurred when a resource pack used textures that were too large is now incomprehensible
Fixed
Lolo
MC-306460
The game window is one pixel too tall in fullscreen mode
Confirmed
Lolo
MC-306389
The game can fail to generate leaves textures, causing them to turn black at a distance
Community Consensus
Lolo
MC-306331
Tripwire now has very thin lines at its side
Confirmed
Lolo
MC-306330
The bell animation is buggy when the game is frozen.
Duplicate
Lolo
MC-306329
The chest animation is buggy when the game is frozen.
Duplicate
Lolo
MC-306326
Various block animations and particles in motion now jitter while the game is frozen
Fixed
Lolo
MC-306232
The block breaking animation on banners is now amplified
Confirmed
Lolo
MC-306231
Boats are filled with water through translucent blocks with the “Improved Transparency” setting enabled
Confirmed
Lolo Timur Nazarov
MC-306088
Translucent blocks and fluids are no longer visible behind translucent items being picked up if "Improved Transparency" is disabled
Won't Fix
Lolo
MC-305850
Translucent blocks and fluids are no longer visible behind translucent particles if "Improved Transparency" is disabled
Fixed
Lolo
MC-305182
Textures far away from the player sometimes have black spots (with certain resource packs)
Confirmed
Lolo
MC-304877
Cutout items rendered as translucent are not transparent
Invalid
Lolo
MC-304631
Anisotropic filtering set to 8x causes opaque translucent textures to become transparent in the distance when there are odd-sized block textures
Fixed
Lolo Timur Nazarov
MC-304541
Mipmap generation can cause game crashes with certain resource packs when using Intel iGPUs (out of memory)
Plausible
Lolo
MC-304502
With certain GPUs, entities (and the player's hand) have strange atlas leaks.
Invalid
Lolo
MC-303854
The model of redstone wire has gaps
Duplicate
Lolo
MC-303691
Starting the game with the “Anisotropic Filtering” setting disabled makes the textures blurry.
Duplicate
Lolo
MC-303443
Transparent and translucent blocks render in front of the fishing line
Fixed
Lolo
MC-303428
The texture of the fire appears too large when the player is aligned with one of its planes
Duplicate
Lolo
MC-302325
When the player toggles a debug renderer using its hotkey (F3+B, F3+G) while in the debug options screen, the corresponding entry is not updated
Fixed
Lolo Fantastime
MC-302316
The client seems to ignore certain chunks, which causes them to flicker.
Invalid
Lolo
MC-302278
The texture in the middle of conduits is upside down
Fixed
Lolo
MC-302039
Conduits don't have the block-breaking animation.
Fixed
Lolo
MC-301785
Squid ink particles are yellow
Fixed
Lolo Nathan Adams
MC-301782
Explosion particles no longer render when the player does not have the center of the particle in their field of view
Confirmed
Lolo
MC-301620
Banner animation is not independent when two banners are rendered
Fixed
Lolo Timur Nazarov
MC-301524
The block breaking animation on banners now amplifies with each pattern applied
Fixed
Lolo Timur Nazarov
MC-301502
Some parts of breezes are not rendered behind slimes
Confirmed
Lolo
MC-301501
Worn horse armor is invisible behind slimes
Confirmed
Lolo
MC-301242
Enchantment glint is no longer visible on shields
Fixed
Lolo Nathan Adams
MC-301236
Enchantment glint is no longer visible on held tridents
Fixed
Lolo Nathan Adams
MC-301231
Enchanting table book animations are not independent
Fixed
Lolo Timur Nazarov
MC-301228
Block cracks no longer render on heads and skulls
Fixed
Lolo Timur Nazarov
MC-301226
Block cracks no longer render on banners
Fixed
Lolo Timur Nazarov
MC-301224
The first few stages of block cracks are not rendered on chests
Fixed
Lolo Timur Nazarov
MC-300995
Game crashes when changing the F3 menu during world disconnection
Fixed
Lolo
MC-300979
The movement and duration messages in the demo introduction screen now have a text shadow
Fixed
Lolo boq
MC-300642
When texture atlases are large, gaps are rendered between blocks that have a low resolution
Fixed
Lolo Håkan Wallin
MC-300477
The translucent parts of breezes are now intermittently ordered incorrectly
Fixed
Lolo
MC-300475
The Glowing outline now appears black on the fur model parts of invisible sheep
Fixed
Lolo bl4ckscor3
MC-300305
When multiple people use fishing rods, an additional black line is drawn
Fixed
Lolo Håkan Wallin
MC-300214
The shadows of baby mobs are now of the same size as those of their adult counterparts
Fixed
Lolo Håkan Wallin
MC-300200
The game forgets the arm positions of armor stands when they are invisible.
Duplicate
Lolo
MC-300122
Certain parts of horse armor are sometimes invisible
Fixed
Lolo
MC-299823
Minecraft shaders cause C7050 warnings
Fixed
Lolo Håkan Wallin