The "Exclusive Fullscreen" setting does not work with the Vulkan rendering backend.
looked at code, no because the window hints get reset before vulkan's window is created, but not GL's (if GL is tried first)
— RogueLogix
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The "Exclusive Fullscreen" setting does not work with the Vulkan rendering backend.
looked at code, no because the window hints get reset before vulkan's window is created, but not GL's (if GL is tried first)
— RogueLogix
No comments.