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Assigned

MC-304547 Items in the crafter's slots aren't visible Fixed MC-304441 The mouse cursor changes to the pointing hand shape when hovering over the creative inventory scroll bar's bounds even if it's invisible or inactive Fixed MC-304440 The mouse cursor changes to the pointing hand shape when hovering over inventory slots in the crafter UI Fixed MC-304170 Setting the "Music Toast" option to "Pause Menu and Toast" while music is disabled shows a music toast Fixed MC-303765 The mouse cursor doesn’t change to the hand shape when hovering over the tabs in the advancements menu Fixed MC-303764 The mouse cursor doesn’t change to the proper shape when hovering over the tabs or the scroll bar in the Creative mode inventory Fixed MC-303763 The mouse cursor doesn’t change to the hand shape when hovering over the crafting slots in the crafter UI Fixed MC-303762 The mouse cursor doesn’t change to the proper shape when hovering over the output buttons or the scroll bar in the loom UI Fixed MC-303761 The mouse cursor doesn’t change to the proper shape when hovering over the output buttons or the scroll bar in the stonecutter UI Fixed MC-303758 The mouse cursor doesn’t change to the hand shape when hovering over various elements in the recipe book Fixed MC-303757 The mouse cursor doesn’t change to the proper shape when hovering over enchantments in the enchanting table UI Fixed MC-303755 The mouse cursor doesn’t change to the resize shape when hovering over the scroll bar in the villager and wandering trader trade UI Fixed MC-303727 Short effect names can cause the effect duration to appear outside the effect box Fixed MC-303659 Elements within the language menu are not selected in order when using the TAB key Fixed MC-303431 Setting the debug modifier key to a mouse button doesn't allow for switching to the selected gamemode in the gamemode switcher Fixed MC-303396 The search fields in the resource and data pack menus aren’t automatically selected when opening the menus via keyboard navigation Fixed MC-303395 You cannot double-click on server regions within the realms select region menu to select them Fixed MC-302763 When the key bind for toggling the debug overlay is rebound to a typeable key, the keybind is invoked even when a text box is focused Confirmed MC-302737 After using the game mode switcher, you need to press F3 twice to toggle the debug overlay Fixed MC-302724 The "debug.entry.overlay" string is improperly capitalized Fixed

Reported

No issues.

Comments

Hi, we're quite puzzled about your hardware setup - could you provide your system information please?

Removing the “Esc key functions” part of this issue. If you’d like, please submit a new ticket for the remapping of the Esc key, as a separate decision needs to be made on that.

We closed this ticket as Working as Intended because the toggle version of a keymapping should behave the same way as if you’d hold the key with the toggle option is set to hold.
If you continuously hold a mouse button and open a screen, it will not continue to be held once the screen is closed. This is, however, not the case for keyboard mappings. Hence the separation

Are these five cases the only issues present? If so - could you please split the report into each of the cases?

@Zach could you confirm whether or not this only occurs in creative for you?

Was this issue introduced in this snapshot series?

Alright, thanks for checking!

Does this behavior differ in previous version of the game?

Closing as Invalid based on driver update fixing the issue

@syarumi Could you provide a screenshot of the F3 screen showcasing the issue?

Hey. I’ve duped it to the related issue and raised the priority on that one

Hey, would it be possible for you to dump texture atlases (F3+S in game) and attach the debug content to this issue? The output ends up in `.minecraft/screenshots/debug`.

Also, could you please provide details about your GPU and driver specs?

I don’t encounter the same issue when using the latest F4thful resource pack.

Lolo are you able to provide more information surrounding this crash? One way I can see this happening is that one of the textures has a width (or a height) or 0. Are you running a modded instance of the game? Are you seeing any other issues happening - such as missing textures?

Does this issue still occur in 1.21.5 Pre-Release 2?

Is this issue still present in 1.21.5 Pre-Release 2?

@Almazman Could you please provide some more info on the settings you’re using in game? A screenshot of the video settings screen would be perfect 🙂

Does this issue still occur in 1.21.5 Pre-Release 1?

Was this issue present in 1.21.4?

Would it be possible for you to try and update your GPU driver to see if it fixes the issue?