When 2 or more copper golems are together the animation and ai breaks and the item follows a ghost animation
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When 2 or more copper golems are together the animation and ai breaks and the item follows a path which the copper golem would take during animation and his could also happen if other mobs bumped into them
Environment
Just testing it with copper and regular chests with multiple copper golems
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We are tracking this issue in MC-300136, so this ticket is being resolved and linked as a duplicate.
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