When creating a single ocean biome, player spawns in plains biome with ocean structures and drowed mobs on land. Some ocean adjacent in this specific seed, but not entirely ocean. Tried twice with same issue- without commands first, noticed it was plains. Deleted and made another with commands to explore seed.
Screenshots attached (not sure what else would help) F3 data also shows biome as ocean
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We are tracking this issue in MC-236884, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Works As Intended, which means this is not considered a bug and will not be fixed. Please do not leave a comment on the linked ticket.
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keep inventory not on in first world, keep inventory on in second - just in case that might have triggered an issue but it didnβt.