Steps to reproduce:
Create a new Superflat world.
Spawn a slime (any size).
Observe the slime when it's idle.
Expected Result:
The slime should have its usual animated texture, even when standing still (idle), showing its "pulsating" motion to indicate it's a living mob.
Actual Result:
The slime appears as a completely static block with no animation, making it look like a green translucent cube. It appears as though the texture isn't updating when idle.
Does MC-300153 describe your issue?