Sometimes, the faces of slimes do not render from the outside. If you clip inside them, they’re still there, just invisible from outside. Reloading fixes it, but the bug seems to reappear at random. This seems to be related to MC-300267.
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is duplicated by 6
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I just opened a creative world, and this bug was not present. It may be related to specifically slimes spawned from trial spawners.
I should add that the miscoloration of the mob inside spawners applies not just to slimes, but any mob. Spawners, trial spawners, and ominous trial spawners are all affected.
Can confirm.
For me, the bug only seems to reset after relaunching the game (reloading the chunks, /reload, reloading textures, and reloading the world all did not work). When exactly the bug happens seems arbitrary: it happened 22/40 times I launched the game, with no discernible pattern.
Other observations:
The bug seems to only happen with slimes, and not allays (which also contain translucent pixels).
The bug seems to only make the opaque layers of the slime invisible when viewed through the translucent outer layer. This can be confirmed by using a resource pack to make part of the outer layer fully transparent (The inner parts are visible through the transparent pixels, but not the translucent ones).
The per-pixel translucency from the Fabulous! graphics setting has no effect on the bug.
Additionally, the spawner bug seems to be a separate issue from the slime bug, as I’ve had both bugs occur independently of each other.
@Calico Walker Thank you for sharing this additional piece of information. As a consequence, I have split the issue regarding spawners into a separate report: MC-300267
They appear to have faces for me.
Please attach a screenshot of this occurring while the F3 debug screen is enabled.
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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