When attacking, the bow of skeleton does not appear in its hand but rather floats by their waist. This happens to both naturally spawned skeletons and skeletons spawned/summoned by player. It also occurs no matter the skeleton’s target (player, golem, etc…) NOTE: Sometimes the bow does not glitch immidiately and takes some time to do so. In other instances, the bow can revert to its original position. Additionally, after loosing track of the target, skeleton’s bow can stay floating, as if attacking (when idle).
Environment
Any environment. Environment does not play a role here.
Linked issues
duplicates 1
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We are tracking this issue in MC-300136, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-300136.