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MC-300693

Object text components on glowing signs render incorrectly

If a sign is created with a glowing effect and the new Object Text components, the object text components have a weird outline.

The attachements have a version with the glowing effect and without.

The command used for this sign was:

/give @a oak_sign[block_entity_data={id:sign,front_text:{messages:[[{"text":"Dieser Text","color":"#ff3333"}],[{"text":"macht Boom!!","color":"#ff3333"}],[{atlas:"minecraft:blocks",sprite:"block/fire_0",color:"white"},{atlas:"minecraft:blocks",sprite:"block/tnt_side",color:"white"}],""],has_glowing_text:1}}]

Linked issues

Attachments

Comments 3

Can you please provide the command used to reproduce the issue?

Already added in the updated description, but here as well:

/give @a oak_sign[block_entity_data={id:sign,front_text:{messages:[[{"text":"Dieser Text","color":"#ff3333"}],[{"text":"macht Boom!!","color":"#ff3333"}],[{atlas:"minecraft:blocks",sprite:"block/fire_0",color:"white"},{atlas:"minecraft:blocks",sprite:"block/tnt_side",color:"white"}],""],has_glowing_text:1}}]

And place the sign down.

Also affects 25w33a. Is there a way to change the text associated with the experience bar so I can see if it’s affected as well?

QuickWrite

(Unassigned)

Confirmed

Platform

Low

Rendering

25w32a, 25w33a

Retrieved