With the new [data] value of the /give command, you can receive some previously unavailable blocks such as tiled Big Mushroom blocks. However, after placing them, they ignore that data.
This may be the case for a certain range of blocks, and probably items (for example, custom Spawn Eggs don't work)
How to reproduce:
1. Make sure to be able to use commands.
2. Use the command /give @p 100 1 1 to give yourself a special Red Mushroom block.
3. Try to place it, and you'll see that there's no texture anymore like the one the icon shows.
In addition, custom mushroom blocks are stacked together with each other in a single stack even if they had a different data when using the command. The first icon will be shown in this case.
Update: it IS possible to summon custom mushroom blocks using the custom FallingSand data /summon command, but is not really a convenient way to do so.
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Comments 5
okay, but what's the point of using this feature then? either allow such blocks to be placed or don't allow getting them at all.
I mean, since it is a feature now, something MUST be done.
Update: it IS possible to summon custom mushoom blocks using the custom FallingSand data /summon command, but is not really a convenient way to do so.
I wish that the developers look into the /give issue.
(@Mod) eh, how is that a "damage" value? Also that issue is outdated, and since we have the ability to do this now without any hacks, please tell the devs to do something, otherwise it makes the game have one more actual bug. Why introducing something that doesn't work properly?