in versions 1.21.1 and lower, placing a boat down would round it’s rotation[0] down(if rotation[0]>0) or up(if rotation[0]<0) to closest 1/256th of full circle
this rounding of the boat’s rotation also happens if world chunk boat is in is unloded and reloaded again, player quits the world while in boat, …
in versions 1.21.2 - 1.21.8 and possibly future versions
the rounding of 2nd and 3rd case still exsists but placing down a boat will align the boat to player’s exact rotation
Steps to reproduce:
1. place a boat down
2. enter boat
3. don’t turn and run /data get entity @s Rotation[0]
4. take that value and put it in calculator, divide by 360 and multiply by 256 (most likely won’t be a whole number, meaning that the boat’s rotation wasn’t rounded as described above)
5. quit the world while in boat
6. open world again
7. repeat steps 3. and 4. (you should get whole number, meaning that boat’s rotation rounded as described above)
Comments 3
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After consideration, the issue is being closed as Working as Intended.
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