How to reproduce this issue: Grab two different Copper Chest variants from the Creative Menu then place them next to each other
Expected Result: The Copper Chests donβt turn into a Double Chest because the are two different variants
Actual Result: Both Coppers Chest combine and turn into a Double Chest Even though they are two different variants. The one that is more oxidized ends up becoming the same variant as the less oxidized Copper Chest when both are combined as shown in the two videos below
Thank you for your report!
We're tracking this issue in MC-300050, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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