Breeze plays walking animation if the entity it is mounted on moves, despite not being the one walking.
Steps to Reproduce
Summon a Breeze
Summon a Skeleton
Run the following command:
/ride @e[type=minecraft:breeze,limit=1,sort=nearest] mount @e[type=minecraft:skeleton,limit=1,sort=nearest]
Observe the entities moving
Notice the breeze plays its walking animation when the skeleton walks
Environment
2020 M1 Macbook Pro
macOS Sequoia 15.6.1
Thank you for your report!
We're actually already tracking this issue at MC-266690 so I will resolve and link this ticket as a duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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