The bug
The health, potion effects, fire time, tags, left-handedness, and other data of copper golems is not preserved when they turn into a statue. In Bedrock Edition, all of this information actually is preserved. You can set a copper golem on fire, give it potion effects, and damage it, and turn it into a statue. When the statue is later scraped, all of that state will be restored.
How to reproduce
/summon copper_golem ~ ~ ~ {weather_state:"oxidized",next_weather_age:2L,Tags:["blah"]}
Wait for it to turn into a statue
Use an axe to turn it back
/tag @n[type=copper_golem] list
Expected result
Copper golem should (still) have the βblahβ tag
Observed result
The tag was lost
Notes
For my unsolicited opinion, I think itβs silly that Bedrock preserves everything, like potion effects (invisible golem turns to visible statue, then scrapes to invisible again?). However, preserving health and left-handedness I think is important.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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