Steps to reproduce:
1. Place a small copper chest of one oxidation stage (e.g., Copper / 1).
2. Place a small copper chest of a different oxidation stage next to it (e.g., Exposed / 2).
3. Observe that the two chests merge into a single large chest, instead of remaining two separate small chests.
4. Repeat with other stage combinations (2 + 3, 3 + 1) and waxed variants — the same issue occurs.
Expected result:
Small chests of different oxidation stages (or waxed states) should remain separate when placed side by side. Large chests should only form when both sides are the same stage and state.
Actual result:
All combinations incorrectly merge into one large chest, ignoring oxidation stage or waxing differences.
1 = Copper
2 = Exposed Copper
3 = Weathered Copper
4 = Oxidized Copper
Thank you for your report!
We're tracking this issue in MC-300050, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki