Continuously changing the player’s rotation using the /rotate command causes an undesirable spinning of the camera.
Example command used:
execute as <player1> at @s anchored eyes positioned ^ ^ ^ facing entity <player2> eyes run rotate @s ~ ~Continuously changing the player’s rotation using the /rotate command causes an undesirable spinning of the camera.
Example command used:
execute as <player1> at @s anchored eyes positioned ^ ^ ^ facing entity <player2> eyes run rotate @s ~ ~
We do not have enough information to find the cause of this issue.
Please attach a video of this occurring while the F3 debug screen (with the
tpsoption shown) is enabled.This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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