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MC-302764

Air isn't replenished when both water breathing and breath of the nautilus effects are present

The bug

The water breathing effect allows air bubbles to replenish to full while underwater. The breath of the nautilus effect merely prevents them from diminishing. Therefore, it’s expected that when having both effects, water breathing would “win,” increasing air. Instead, breath of the nautilus wins, preventing water breathing from doing its job.

How to reproduce

  1. Go underwater and lose a few bubbles

  2. /effect give @s breath_of_the_nautilus

  3. /effect give @s water_breathing

Expected results

Air should replenish

Observed results

It stays frozen. Try /effect clear @s breath_of_the_nautilus, and only then will air begin to replenish

Linked issues

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tryashtar

(Unassigned)

1498279

Confirmed

Expansion A

Normal

Player

25w41a

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