mojira.dev
MC-302934

Spear hit detection is inconsistent

Description:
I noticed some inconsistencies with the newly added spear in Minecraft:

  • Missed hits: Sometimes, even when aiming directly at the target, the attack does not register, and the spear swings without hitting.

  • Hitbox head issue: Hits are mostly detected only on the body, and do not register properly when aiming at the targetโ€™s head.

  • Range issue while moving forward: When the player is running or moving quickly and keeps the spear straight, it can hit targets beyond the normal melee range. This makes the gameplay feel unnatural.

Expected Behavior:

  • The spearโ€™s hitbox detection should be more consistent, similar to swords or axes.

  • Movement speed (walking/running) should not artificially extend the melee attack range.

Additional Notes:
This issue has a noticeable impact in PvP and makes the spear feel unbalanced.

I could not attach a video due to upload issues, but I can provide one via email if necessary.

Environment

OS: Windows 10 (64-bit)
Java: 21

Linked issues

Comments 1

Thank you for your report!
We're tracking this issue in MC-302768, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Hasan Tรผre

(Unassigned)

Unconfirmed

(Unassigned)

25w41a

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