In the current Minecraft snapshot, the trident does not respect the cooldown mechanic and can hit the player and mobs multiple times rapidly, unlike in previous versions where it only hit once per attack. The tridentβs damage can also pass through the entity improperly.
Steps to reproduce:
1. Throw trident in mob or player.
2. Observe that the trident hits multiple times without cooldown and damage passes through the target.
Environment
OS: Arch Linux
DE: KDE Plasma
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We're tracking this issue in MC-302678, so this ticket is being resolved and linked as a duplicate.
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