If an equippable item with a custom camera_overlay definition is placed in one of the player’s equipment slots, it is possible for raw atlas data to appear on-screen. This should not happen - atlases are only intended to be viewed in a debug context.
Example commands for such items:
/give @s ice[equippable={slot:"head",camera_overlay:"atlas/blocks"}]
/give @s ice[equippable={slot:"head",camera_overlay:"atlas/gui"}]
The fix for this is described in MC-303066 - moving atlases up one level will make them inaccessible in these unintended circumstances.
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