Manually canceling a charge attack snaps the spear back to the neutral position, rather than using the lift up animation that’s used when stage 3 (disengaged) fully expires. This error has gameplay implications, as the lighter spears are supposed to benefit from being able to leave their charge attack states quicker, but in practice this does not come into play due to manual canceling not using the lift up animation.
Expected Result: Canceling a charge attack uses the lift up animation
Observed Result: The lift up animation is not used when canceling a charge attack, causing the spear to snap back to neutral position
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