To reproduce:
Use the command following command inside a command block at least 2 times (more for more visable effect)
/summon minecraft:wind_charge ~ ~0.5 ~Expected result:
Up to 1.21.4, hitting one wind charge would trigger all other wind charges, launching the player into the air.
Actual result:
Since 1.21.4, hitting a wind charge does not affect the other ones.
Thank you for your report!
We're tracking this issue in MC-279003, so this ticket is being resolved and linked as a duplicate.
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