I have created a road template pool called street with projection “terrain_matching”:
{
"elements": [
{
"element": {
"element_type": "minecraft:legacy_single_pool_element",
"location": "hollowvoid:void_village/street",
"processors": {
"processors": []
},
"projection": "terrain_matching"
},
"weight": 1
}
],
"fallback": "minecraft:empty"
}and it contains jigsaws of lamp pointing upwards (image attached).
the template pool of the lamp (rigid):
{
"elements": [
{
"element": {
"element_type": "minecraft:legacy_single_pool_element",
"location": "hollowvoid:void_village/lamp",
"processors": {
"processors": []
},
"projection": "rigid"
},
"weight": 1
}
],
"fallback": "minecraft:empty"
}street’s nbt is height of 2, when the street is generated on flat surface the lamps placed properly.
but when the terrain exceed initial y for more than 2 blocks the lamps are not being generated anymore.
this can be easily fixed upwards by making the street box height of 10, then then lamp will generate as long as the terrain exceeds up to 10 blocks upwards.
but I couldnt find a solution what if the terrain generates downwards.
Environment
minecraft 1.21.10
Attachments
Comments 5
We do not have enough resources to reproduce this issue.
Please attach a minimal setup data pack that can be used to reproduce this issue.
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
I don't see any attach button. Moreover the screenshots attachments disappeared as well.
I can send via email if its an option.
As a workaround (im working with fabric) i created mixin that simply expands the structure box in Y direction, so that the jigsaw block will be included inside the structure allowing the lamp to generate: