I discovered this visual bug while making a pillager shoot a villager.
As it is shown in the video below, when the pillager’s arrow nearly hits the villager, it sometimes bounces off from the villager, and after the arrow hits the ground, it teleports to another place where it should land along the original trail.
This expression may be inaccurate as it is based on my guessing.
Environment
Windows 11
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We're tracking this issue in MC-302221, so this ticket is being resolved and linked as a duplicate.
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