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MC-304183

The arms of parched are not attached to their main body, only the overlay cubes are

The Inner arm Cube of the Parched, the “bone“, is not attached to the main torso cube, instead only the overlay cube is. this is inconsistent with other models where the overlay is not prioritized as what connects to what part on a model, as example with the bogged, stay, iron golem, player model, zombies, etc.

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However, this issue is Working as Intended.

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Nova Wostra

(Unassigned)

1517494

Confirmed

Expansion A

Textures and models

25w46a

Retrieved