mojira.dev

Nova Wostra

Assigned

No issues.

Reported

MC-304195 The arm overlay textures of parched have unused pixels not used by the model Confirmed MC-304184 The arms and legs of parched are not mirrored Works As Intended MC-304183 The arms of parched are not attached to their main body, only the overlay cubes are Works As Intended MC-304182 The legs texture UV map of parched overlays itself in unconventional or unexpected ways Works As Intended MC-301768 Structure blocks frame is not displayed when in spectator mode Fixed MC-277796 Shulker Spawned by Trial Spawner can spawn on slabs Confirmed MC-273635 Trial spawners forget their designated mob when placed by player out of creative mode, assigned by spawn eggs Fixed MC-271970 Dimensional Padding doesn't stop structures from generating beyond bedrock ceiling Works As Intended

Comments

this bug makes it very very hard for resourcepack creators to make retextures for the parched since the leg overlays are bugged. i do hope this issue will get looked at in the future

why is it intended for arms and legs of the parched to not be mirrored while every other skeleton and variant types arms and legs are mirrored

Curently this issue can be worked around by using commands on the placed block such as "/data modify block ~ ~-1 ~ normal_config.spawn_potentials set value [{data:{entity:{id:"minecraft:spider"}},weight:1}]". this bug is spawn egg specific

 

have the same problem with 1.10-pre-1, 1.10-pre-2 and the official 1.10 version.