mojira.dev

Nova Wostra

Assigned

No issues.

Reported

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MC-306899 The blocklists of the `fire_patch` and `soul_fire_patch` features are inverted, causing generation issues Fixed MC-306898 Placed / Configured Features are now limited to only 256 tries, previously higher numbers where possible Fixed MC-304195 The arm overlay textures of parched have unused pixels not used by the model Confirmed MC-304184 The arms and legs of parched are not mirrored Works As Intended MC-304183 The arms of parched are not attached to their main body, only the overlay cubes are Works As Intended MC-304182 The legs texture UV map of parched overlays itself in unconventional or unexpected ways Works As Intended MC-301768 Structure blocks frame is not displayed when in spectator mode Fixed MC-277796 Shulker Spawned by Trial Spawner can spawn on slabs Confirmed MC-271970 Dimensional Padding doesn't stop structures from generating beyond bedrock ceiling Works As Intended

Comments

Reconfirming in Minecraft 26.1 Snapshot 7
seed: -2745098036795474070

/tp -489.54 83.13 -1183.92

[media: 2026-02-17_01.46.33.png]

this bug makes it very very hard for resourcepack creators to make retextures for the parched since the leg overlays are bugged. i do hope this issue will get looked at in the future

why is it intended for arms and legs of the parched to not be mirrored while every other skeleton and variant types arms and legs are mirrored

have the same problem with 1.10-pre-1, 1.10-pre-2 and the official 1.10 version.