When Ancient Debris is moved using pistons, there is a short moment during the movement tick where it becomes vulnerable to TNT explosions. Normally, Ancient Debris should be completely blast-resistant and indestructible by TNT. However, during this specific piston movement timing, the block can be destroyed, which breaks the expected behavior and consistency of blast resistance.
Environment
Vanilla, Singleplayer
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We're tracking this issue in MC-123217, so this ticket is being resolved and linked as a duplicate.
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