mojira.dev
MC-304606

Nautiluses play their "out of water" sound effects while at the peak of a body of water

  • Mount a Nautilus

  • position the nautilus just right at the very top of a water body

The Nautilus will play its out of water sound effects instead of the underwater ones.

(see commented clip)

Environment

Vanilla

Attachments

Comments 2

Can confirm. One way to address this would be to make it so the nautlius' Y velocity gets capped at 0 whenever the base of its hitbox is in water but its eyes are above the waterline and it is not dashing. This would slightly reduce the maximum height at which players could ride a nautilus when in water, but it would make it much easier to reach this maximum height (currently you must look just up from the horizon and tap W briefly until you are close to the maximum, and the nautilus gets pushed several blocks downwards if you overshoot by even a millimeter.)

Neuauall

(Unassigned)

1524612

Confirmed

Expansion A

Low

Mob behaviour, Sound

1.21.11 Pre-Release 3

Retrieved