Steps to reproduce the issue
Fill a single chest with any item (27 stacks) and put a Redstone Comparator reading it, the Redstone stays at signal 15. Then place a chest next to it to make a double chest. The Redstone strength will still be 15. The same thing happens the other way around; Have a double chest with 27 stacks, the output will read 8, and will stay 8 if the empty side of the chest is destroyed (and only if the chest that was destroyed was completely empty), if the chest isn’t empty, the Comparator will update.
Expected result
The Comparator output should update automatically when the empty chest is destroyed or another chest is added and it turns into a double chest.
Actual result
Mentioned in Steps to reproduce the issue
I can record a video to demonstrate if that would be helpful.
Hi!
Thank you for your report!
We're already tracking this issue at MC-11434, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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