mojira.dev
MC-305357

Using '/kill' on certain non-mob entities triggers Calibrated Sculk Sensors with an input signal strength of 15

Steps to Reproduce:

  1. Set up a Calibrated Sculk Sensor with an input strength of 15 (A mob or player dying, or an explosion happening) and outputting into a Redstone Lamp

  2. Place two Oak Boats near the setup

  3. Break one Boat with an attack

  4. Run the command: /kill @e[type=minecraft:oak_boat]

Observed Results:  

Calibrated Sculk Sensor doesn’t output any signal when the boat is destroyed but does when killed

Expected Results:  

Calibrated Sculk Sensor doesn’t output any signal regardless of how the non-mob entity was killed

Linked issues

Comments 2

I haven’t tested them all but this seems to apply to every entity in the game. Some I have tested were boats, minecarts, falling blocks, items, area effect clouds, lightning bolts.

(Some of these must be spawned in with commands first, and in the case of the lightning bolt must also be killed with commands to ensure it has been killed in time before it naturally finishes striking)

Entityyy

(Unassigned)

Confirmed

(Unassigned)

1.21.11

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