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Reported

MC-305619 The inside "sides" of Paintings that are larger than 1x1 receive unnecessary UV mapping from the back texture, despite not being seen Duplicate MC-305537 Player's y-coordinate is slightly increased when landing on a ladder/vine after gliding into it with elytra Confirmed MC-305536 Honey Blocks don't slow the player's descent when they are in flight mode with an Elytra and facing into the Honey Blocks, contrasting with the functionality when facing significantly upwards/downwards in the honey Duplicate MC-305535 Elytra are activated after only single tapping the jump key when the player is in lava Confirmed MC-305534 Player's descending speed in water is unaffected by an Elytra being active Awaiting Response MC-305533 Players are unaffected by the gravity attribute when swimming Confirmed MC-305532 Tridents enchanted with Riptide stay raised above the player's head if right click is held down when leaving the body of water until released Duplicate MC-305530 Tridents enchanted with Riptide sometimes don't propel the player forwards on high tick rates despite playing the sound and animation Won't Fix MC-305529 Riptide animation spins the player on the incorrect axis when used in swim mode Duplicate MC-305528 Being in Elytra flight mode and using a Trident enchanted with Riptide while submerged in water sometimes exits Elytra flight mode Confirmed MC-305482 /fillbiome is unreliable and difficult to control, often ignoring paramaters and affecting volumes that are a significant distance outside of the specified parameters Works As Intended MC-305469 Above-ground biomes randomly alternate on the y-axis near biome borders Duplicate MC-305357 Using '/kill' on certain non-mob entities triggers Calibrated Sculk Sensors with an input signal strength of 15 Duplicate MC-305356 Breaking certain non-mob entities triggers calibrated sculk sensors with an input signal strength of 15 Confirmed MC-305118 Resource packs previously labeled as "Broken or incompatible" don't show up at all Confirmed MC-305117 Resource Packs are incorrectly labelled as "Broken or incompatible" when the old pack.mcmeta format is used with 'pack_format' being set to the most recent version, despite the Resource Pack working exactly as it should. Works As Intended MC-305115 Built-In Resource Packs are labelled as "Made for an older version of Minecraft" Duplicate MC-305040 Nautili spawned as a result of a player breeding two other nautili can despawn Fixed MC-305039 Spear unreliable when killing Pufferfish Duplicate MC-305037 Certain sized mobs are immovable when next to ladders or other similar blocks Duplicate

Comments

I've noticed this fairly often too. I don't think sprinting specifically is the problem, I'm pretty sure its more that the pathfinding while leashed is really bad at understanding when to go up a block.

Sometimes it feels like the leashed mob is trying to get to the closest block to the player without increasing it's y-coordinate before it jumps, even if the path to get to such a position falls outside of the leads range.

I noticed that the Honey Blocks are effective in slowing the player’s descent if the camera is angled significantly upwards or downwards, as demonstrated by the honey particles showing and the Sticky Situation advancement being granted. Therefore, this issue only seems to occur when the player is facing forwards so I have updated the title of the bug to more accurately explain the issue.

[media: 2026-01-08 20-26-54.mkv]

No resource packs or datapacks are being used during this test

Here I made a contraption to demonstrate using the stopwatch command feature.

  • The top tripwire teleports me to my current position to negate any potential momentum, and making my camera rotation 0 0 to make both tests fair.

  • The middle tripwire resets the stopwatch I made for this test so the timer starts from 0 at the same point.

  • The lower tripwire queries the stopwatch to see the time it took to fall from the middle tripwire.

From the test in the video, you can see that the descent down a honey wall is the same as the descent down a regular block wall (which from testing a few times seems to happen every time, even if only by such a marginal fraction).

Five tests were run on each wall to help get an average for more accurate results, due to minor inconsistencies caused unknown reasons.

The average descent times to 3d.p. from each walls' five tests were:

  • Honey Block Wall: 2.013 seconds

  • Normal Wall: 2.019 seconds

(The Honey Block wall seems to allow for a slightly faster descent, but with more tests the averages would likely be closer, if not identical.)

This is also the case for the warm variants' horns, but that at least could still make sense

Bows also stay charged if arrows are removed from the player’s inventory with commands before releasing right click to fire the arrow. (Releasing right click behaves as expected, not shooting an arrow the player doesn’t have)

@tryashtar

The description implies that the intended function isn’t to change two separate unrelated areas. Half of what is shown is the intended functionality (as inconvenient as it may be), and the other half of what I show in the video does not fit the description provided.

The bug isn’t the lack of precision (as I described understanding to be the intention within the “Observed Results”), the bug is the fabrication of parameters letting the command act completely independent and change an entirely separate and non-touching area in addition to the correct and intended area.

An example of an unpleasant visual issue this causes.

[media: 2026-01-06_03.06.49-20260106-030650.png]
[media: 2026-01-06_03.06.54-20260106-030655.png]

I haven’t tested them all but this seems to apply to every entity in the game. Some I have tested were boats, minecarts, falling blocks, items, area effect clouds, lightning bolts.

(Some of these must be spawned in with commands first, and in the case of the lightning bolt must also be killed with commands to ensure it has been killed in time before it naturally finishes striking)

This also happens when attaching a mob to a fence with a leash, but not when unleashing the mob from the fence.

I understand having a warning for invalid formatting, but this warning is false in several cases as the resource pack isn't broken or incompatible.

It works exactly correctly so the warning is inaccurate and should instead be something claiming it is a possibility it doesn't work, not outright denying any possibility that it could work.

Durability is also taken from the Spear when a “successful” hit is made with this bug occurring.

[media: 2025-12-14 21-56-47.mkv]

First and third “Charge” attempts demonstrate this bug. The fourth (final) attempt demonstrates what should happen. (The second attempt can be ignored as I just missed it)

[media: pufferfishspear.mp4]

(Depth Strider 3 Netherite Boots equipped; Resistance, Saturation and Water Breathing potion effects applied; Repeating Command Blocks running to kill all items and remove any Poison from me)

This animation also incorrectly plays when a Spear ie being held and the player is throwing other items out of their inventory.

First part makes sense, thank you for explaining. Is there a way I can see on a bug report if it is already actively known by Mojang?

Also on your original report title, I suggest changing it to something broader to better fit what happens, as it seems to occur for every vertical travel method where the players movement isn't interrupted, not just the two listed. (Such as Bubble Columns, Elytra seem to have the same issue too, and I'd assume Ender Pearls would be in the same boat as teleportation, but clarifying the uninterrupted movement part because this doesn't work on Twisting Vines, and presumably other vines + ladders)

Why would it be best to copy everything over to that report? All of the information is here already, and in the past older less accurate reports have been marked as duplicates in favour of marking the newer, more detailed report, presumably to avoid unnecessarily spending time copying stuff over. (I'm just confused)

This also happens when standing on Shulkers

[media: 2025-12-10 05-18-42.mkv]