Steps to Reproduce:
Find a large body of water
Position yourself at the top of it and then let yourself descend (to avoid momentum affecting the speed)
Leave the water
Give yourself an Elytra
Use the Elytra to glide into the water, keeping the camera as straight forward as possible
Observed Results:
Player descends at the same speed in water regardless of an active Elytra
Expected Results:
Player descends slower in liquids with an active Elytra
Comments 2
Hi!
Thank you for your report!
Could you also record and upload a video showcasing this issue?
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This is likely due to the fact that the elytra still allows the player to fly underwater, with firework rockets.