mojira.dev

phizlip

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Reported

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MC-306399 The Spectator mode 'Teleport to Player' action only updates the list of valid targets after the Spectator menu is hidden Community Consensus MC-306397 Player models do not render behind Spectator mode heads in 3rd person view when "Improved Transparency" is off Confirmed MC-306396 Water does not render behind Spectator mode heads in 3rd person view when "Improved Transparency" is off Community Consensus MC-306351 Line spacing between the chat restriction warning and messages does not have a background Fixed MC-306350 Chat restriction persists despite Chat: Shown option if toggled through Restrictions screen until chat is re-focused Fixed MC-306335 Chat restriction warnings do not get narrated Invalid MC-306237 The "Rotate with Minecarts" toggle does not rotate the player's view when spectating another entity until the view direction is changed Community Consensus MC-306193 Bee nests cannot generate on trees from saplings planted near potted flowers Works As Intended MC-306150 Paintings found within Operator Utilities creative tab are missing Epic rarity Duplicate MC-306149 The "Close Menu" action on the Spectator mode hotbar buffers if the 9 key is held Confirmed

Comments

It still occurs in 26.1 Snapshot 8, I’ll test it on a Mac and separate Windows machine tomorrow, it might be some hardware issue though I don’t know what would cause it

Can confirm in 1.21.11

Can confirm for 1.21.11 with pathfinding visuals

[media: 2026-02-15 14-10-56.mp4]

Can confirm, I had an actionbar counter for the amount of armadillos within the enclosure (I summoned 100), and upon changing my simulation distance to 10 like the reporter had their distance be, an armadillo escaped.

[media: Replay 2026-02-15 11-40-40 - Trim(1).mp4]

Steps to reproduce the issue:

  1. Run /tick rate 2000

  2. Summon a large amount of armadillos within the enclosure

  3. Run /scoreboard objectives add count dummy

  4. Have a repeating command block run title @a actionbar ["Armadillos: ",{"score":{"name":"#armadillos","objective":"count"}}]

  5. Have a repeating command block run execute store result score #armadillos count if entity @e[type=armadillo,x=-1341,y=-60,z=-996,dx=14,dy=9,dz=28]

  6. Run /tp @s -1400 -59 -1150

  7. Change your simulation and render distance to 10

  8. Observe that after some time, the armadillo actionbar count will decrease, showing that an armadillo has escaped

Can confirm in 1.21.11 and 26.1 Snapshot 7

[media: 2026-02-15_10.52.01.png]
[media: 2026-02-15_10.53.39.png]

This was fixed in 26.1 Snapshot 5

[media: image-20260215-050422.png]

This issue likely applies to other major parts of the game, for example, the wind animation around a Breeze also does not render with Improved Transparency off.

This appears to also affect mannequins, and not happen with mobs.

Can confirm for 26.1 Snapshot 7:

[media: 2026-02-12 23-10-37.mp4]

Can confirm for 1.21.11 and 26.1 Snapshot 7

Can confirm for both affected versions

Nevermind, can confirm

Can’t replicate

[media: 2026-02-12_19.00.52.png]

Actually, it moreso relates to MC-306321 as that report only defines the chat not updating, this is about user’s being unable to send messages despite the option being toggled on.

Are you playing on a modified version?

i deleted the mods that i was using but none of these worked

Please note that this tracker only supports bug reports for unmodified versions of the game.

Can confirm

[media: image-20260211-185551.png]

Issue occurring in 26.1 Snapshot 7.

Can confirm in 1.21.11

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