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MC-305375

Copper golems have no conflicting path resolution

When creating a row of chests, and creating two copper golems, they will both sort items in parallel, however as both take the nearest path between a regular chest and copper chest, they can end up with a conflicting path and get stuck walking into each other. This can be solved by detecting a bump of two golems that results in lack of substantial movement for a given length of time, and then having one golem path around the other.

Environment

Minecraft 1.21.11, no datapacks

Linked issues

Attachments

Comments 1

This issue is already being tracked in MC-301313.

circl-lastname

(Unassigned)

Unconfirmed

(Unassigned)

1.21.11

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