mojira.dev
MC-305563

Wolves can remain angry after killing a skeleton

When I was playing the game, I suddenly noticed that after killing a skeleton, the angry expression remained for a while before disappearing, whereas in previous versions it disappeared immediately.

Linked issues

Attachments

Comments 3

I was able to recreate this on version 1.21.4 as well, I think the pathfinding of the wolf takes a few seconds to reset, which is why this is happening.

Can confirm in 26.1 snapshot 5

I found a way to recreate this bug in 26.1 Snapshot 6.

  1. Spawn a wolf and feed it a bone.

  2. Spawn a sheep nearby and kill it after the wolf gets angry but before the wolf kills it.

Note that this method only works sometimes. In other times, the wolf becomes calm.

FGFDfgfdfghfd

(Unassigned)

Confirmed

(Unassigned)

26.1 Snapshot 2

Retrieved