Hey Javiera
The Store says you own it but the launcher keeps throwing an error about missing files. That usually means the license file is stuck in limbo. Try this
Open the Xbox app and sign in with the same Microsoft account you use on the Store. Once you are inside the Xbox app click the three dots next to Minecraft and choose Manage. Hit Verify and then Repair. Let it finish then try the Play button right there in the Xbox app
If the Xbox app also says files missing do this quick refresh. Open PowerShell as admin and paste
Get AppxPackage Microsoft.MinecraftWindowsBeta Remove AppxPackage AllUsers
then open Store Library and hit Update. The game will download fresh and the license should sync
After that launch from the Xbox app first. Once it opens once the normal launcher icon will behave.
Let me know if the issue persists
Hey Jellibean,
That “Failed to Start Game” pop-up is almost always Gaming Services throwing a fit.
Open PowerShell as admin, and paste:
Get-AppxPackage -AllUsers Microsoft.GamingServices | Remove-AppxPackage -AllUsers
then grab Gaming Services fresh from the Store (just search “Gaming Services” and install it).
While that’s running, press Win + R, then type wsreset.exe inside and run to clear the Store cache, update everything in Library, and try launching Bedrock straight from the Start menu instead of the Launcher icon.
If it still kicks you back, open the Xbox app, sign in there, and press Play inside the Xbox app,sometimes its handshake finishes when the Launcher times out.
Bedrock itself doesn’t leave nice crash logs like Java so the only text we get is the hex code in that little error box. If you see one, toss it here and we'll dig further.
Hey Damien,
Owning Minecraft on Xbox doesn’t give you the Windows copy for free, they’re separate purchases.
Check your Microsoft account order history, if “Minecraft for Windows” isn’t listed, you’ll need to buy that edition on PC. Once you do, sign in with the same Microsoft account you use on Xbox and the game will recognize your gamertag and marketplace purchases.
If the store already shows you own it, run the Xbox app first, make sure it’s the same account, then hit “Install” from the Xbox app instead of the web page, that should clear any glitches with the license.
What you’re seeing is a known limitation. When you pick “Single Biome” the world-gen code forces the Overworld biome list for every dimension, so the End gets plains (or whatever you chose) instead of minecraft:the_end. Beds sleep, day/night runs, and the dragon never spawns because the game now thinks it’s an Overworld with obsidian pillars.
There’s no config tweak that fixes it, the biome choice is hard-coded to dimension 0. Until Mojang rewrites that screen to allow per-dimension biome settings, the only workaround is to not use Single Biome for the End or Nether. Generate a normal End, then use a datapack or /fill commands to change the biome to your choice after the terrain is placed.
I was able to recreate this on version 1.21.4 as well, I think the pathfinding of the wolf takes a few seconds to reset, which is why this is happening.
That line means the launcher is handing the game a null file/argument it didn’t expect.
It's not Java or your network, it's the snapshot jar itself. Assuming you’re trying this on vanilla, do the following:
Close the launcher.
Delete the broken snapshot folder:%AppData%\.minecraft\versions\26w02a (or whatever the exact name is)
Restart the launcher, let it re-download the snapshot from scratch.
If it still crashes, post the full crash log (.minecraft\crash-reports\latest.txt) and we’ll see which mod or json entry is missing.
Might be a connection issue, since that “missing texture” shows up when the game fails to grab all the files/resources from mojang servers, does this still happen when you connect to a different network? Try connecting to your mobile data’s hotspot and see if the issue still persists. Also if you’re playing with any friends, do they also have the same issue?
Hey Mariana,
If the PowerShell window just blinked and gave you a new line, the command worked and the package is gone.
Since even the old .exe launcher crashes, the real issue might be the CEF runtime cache both versions share.
Delete this folder if you didn’t delete the .minecraft directory last time:
%AppData%\.minecraft\runtime
Then try again.
If it still dies when you open the launcher, update your GPU driver (get it straight from Nvidia/AMD/Intel, not Windows Update).
If you have two GPUs, force the launcher onto the integrated one: Settings > System > Display > Graphics > browse to MinecraftLauncher.exe > Power saving.
If it still crashes, copy the last 20 lines of%AppData%\.minecraft\launcher_log.txt
and paste them here, will show what's the issue in a more meaningful way
Hmm, sorry to hear that.
Another thing we can do is installing the “legacy” .exe launcher from the link below, delete the launcher app by going to windows settings, delete the . minecraft directory entirely, and hopefully it should work when you install that one.
https://www.minecraft.net/en-us/download
The Store only “uninstalls” for your user, that command rips the launcher package out for every user account and also deletes the hidden backup Windows keeps. Without it, Windows quietly puts the same broken files back when you reinstall
Hey Mariana,
the Store keeps a hidden backup of the launcher, so “uninstall” doesn't really remove the broken one. So try this:
Win+R, then wsreset.exe (clears store cache).
PowerShell as admin:
Get-AppxPackage *Minecraft* | Remove-AppxPackage -AllUsers
Then delete these folders:
%LocalAppData%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe
%AppData%\.minecraft\launcher (or the whole .minecraft directory for good measure, do that if you don't have any important screenshots or mods)
Then Reboot, reinstall from Store ,run once with Wi-Fi off, and see if the issue is fixed.
Able to recreate this for version 1.21.11, altho it rarely happens.
Able to confirm this behavior in 1.21.11.
Tested with an SRV record pointing to a dual-stacked hostname (A + AAAA).
On a dual-stack client, the connection consistently prefers IPv4.
On an IPv6-only client, the connection attempt times out instead of falling back.
This still occurs in the latest release and does not appear to be limited to a specific OS.
Cannot reproduce this on 1.21.11
Hey, please attach the launcher logs if possible
%AppData%\.minecraft\launcher_log.txt%AppData%\.minecraft\launcher_cef_log.txt
Also just to confirm, Is this happening on a fresh Windows user account, or only on your main account?
Hey, can you tell me a little more about this?
Are you using the Microsoft Store version of the launcher or the standalone (.exe) version?
What exact error message (if any) do you see when trying to launch Java Edition?Please attach the launcher log files:
%AppData%\.minecraft\launcher_log.txt
%AppData%\.minecraft\launcher_cef_log.txt
Might be a launcher cache issue, have you tried re-installing the launcher and trying again on the same account? Granted that it was fine 2 months ago like you said.
Have you tried deleting the .minecraft directory and trying again? The second bug often happens due to network issues as well. Maybe try deleting the .minecraft directory (will also delete all your mods/screenshots,etc) and try it on a different network.
I’ve discovered that this happens when the world that you are currently in is experiencing heavy lag.