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MC-305568

New Baby Animals and Rabbits use wrong assets for Programmer Art

The new baby animals use the new models and textures while using programmer art

These animals should use the older design of adult, but small body and big head

2026-01-08_15.51.49.png
2026-01-08_15.42.06.png
2026-01-08_15.42.20.png

Plus the new rabbits use the wrong model and texture

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Comments 3

This works as intended and is not a bug.

This was intentional in the changelog:

The programmer art rabbit textures have been removed following the re-modelling of the rabbit

I should point out that the Bedrock programmer art equivalent (Classic Texture Pack) does revert these models, and even reverts the zombified piglin model. However, this behavior is affected by a major bug (MCPE-234734), so it’s unclear what the intended behavior for Bedrock is.

As for Java, the ability to change mob models in resource packs does not currently exist.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

Full Version History – Snapshot Version History – The official Minecraft feedback site

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sigma alpha male

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Confirmed

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26.1 Snapshot 2

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