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MC-306205

Inconsistent tree generation when reloading the same world seed

Description

Certain trees generate differently when the same world region is rendered multiple times using the same seed.


Steps to reproduce

  1. Create a world with seed -7512197374154379512

  2. Teleport to the following coordinates: /execute in minecraft:overworld run tp @s 745.33 83.00 622.13 64.53 40.55

  3. Take a screenshot of the area, then open the image in another window for comparison.

  4. Quit the world and re-create it (using the same seed).

  5. Repeat the teleport command to return to the exact same position and compare the current generation with the previous screenshot.

  6. Switch windows from Minecraft and the screenshot

  7. Observe the discrepancies in tree placement or shape.


Expected result

Tree generation should be identical and consistent across multiple world creations using the same seed.


Actual result

Some trees generate with different shapes, types, or in different positions despite using the same seed.


Additional notes

  • Found in version 1.21.11; possibly affects other recent versions as well.

  • Attached screenshots show the differences between the first and second generation attempts.

  • Confirmed on my local machine; need to verify if this is seed-specific or a general world-gen issue.

Environment

Windows 11 Professional 25H2

Linked issues

Attachments

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We are tracking this issue in MC-55596, so this ticket is being resolved and linked as a duplicate.

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HoracecaroH

(Unassigned)

Unconfirmed

(Unassigned)

1.21.11

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