Summary:
Chunks seem to have different variants between instances of worlds with the same seed.
The issue appears to occur depending upon the order of chunk generation.
Steps to Reproduce:
Create a world with seed 5666300950629472484.
Go to the coordinates 5 115 -121.
Observe the Jungle close to this position.
Make another world with the same world seed as before.
Travel to the coordinates listed. (If the spawn is different between instances, teleporting works the best.)
Observe the jungle close to this position with a focus on discrepancies.
Repeat as many times as one likes.
Observed Results:
Chunks within the same seed generate differently depending upon the loading order.
Expected Results:
Chunks would be identical across all instances of the world seed.
Screenshots/Videos:
[media][media]
Notes:
This behavior appears to be prevalent in both the Overworld and the Nether with no known instance occurring in the End.
/tp 5 115 -121
Linked issues
is duplicated by 11
relates to 1
Attachments
Comments 30
Yes, because you can replicate this bug when you open up a world seed in 1.7.9 for ten times. Also there, 50% of the time the world (some chunks) looks different. It affects this snapshot and several older versions.
Still a duplicate of MC-15820.
Tried 5 times to recreate your issue, got always the the wall with more coal blocks.
Always waited after initial spawning until the number of chunk updates was going against zero before TP'ing to the specified coordinates.
Oh, allright then, but shouldn't we at least update issue MC-15820? Because I am not getting stripes, even if the cause is the same. I think it changed from stripe generating to this, making this issue more actual than the other.
But I'll leave that decision to you.
I would like to request ownership of this ticket as the original owner hasn't been active for upwards of 6+ years.
I never downgraded. All the tries were in snapshot 12w20B (the screenshots also show this).
Valid. 😉