I edited the “music.menu” music selection in the sounds.json file for a resource pack, and it plays just fine 50% of the time, but every other time its just the vanilla music. The only music that normally plays I kept was the 4 tracks at the end, and I never specified for the other current ones to play. This is a new issue, considering I did this around a year ago when the game was on 1.21.5.
To reproduce, paste this in the file:
"music.menu": {
"sounds": [
{
"name": "music/game/infinite_amethyst",
"stream": true
},
{
"name": "music/game/left_to_bloom",
"stream": true
},
{
"name": "music/game/one_more_day",
"stream": true
},
{
"name": "music/game/stand_tall",
"stream": true
},
{
"name": "music/game/wending",
"stream": true
},
{
"name": "music/menu/beginning_2",
"stream": true
},
{
"name": "music/menu/floating_trees",
"stream": true
},
{
"name": "music/menu/moog_city_2",
"stream": true
},
{
"name": "music/menu/mutation",
"stream": true
}
]
},Environment
Dell Inspirion 15 3520
You forgot
"replace":true