Steps to repruduce:
Example 1:
Glide around with an elytra
Pause your game pressing ESC or F3+ESC
Open the debug options screen with F3+F6
Notice that the elytra gliding sounds resume playing while the game is still paused (can for example be recognized by the fact that you don’t move)
Example 2:
Insert a music disk in a jukebox
Pause your game pressing ESC or F3+ESC
Open the debug options screen with F3+F6
Notice that the music track resumes playing while the game is still paused (can for example be recognized by the fact that the note particle on top if the jukebox doesn’t change)
Example 3:
Build a redstone clock with a piston attached like in the example screenshot
Pause your game pressing ESC or F3+ESC
Open the debug options screen with F3+F6
Notice that the current piston move sound resumes playing while the game is still paused (can for example be recognized by the fact that the redstone clock doesn’t blink an the piston doesn’t move or starts playing new sounds)
Expected result:
The sounds will resume playing when the game is resumed by closing the debug options screen.
Actual result:
The sounds will resume playing directly after opening the debug options screen.
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