Here is a full list of changes between 1.21.11 and 26.1-pre-2 which were not mentioned on changelogs:
maxUsesof following trades should be 12. They are now 16.FISHERMAN_2_EMERALD_CAMPFIREFLETCHER_2_EMERALD_ARROWFLETCHER_2_GRAVEL_AND_EMERALD_ARROWshouldn't this be
FLETCHER_2_GRAVE_AND_EMERALD_FLINT? (identifier too)
BUTCHER_1_EMERALD_RABBIT_STEWMASON_4_QUARTZ_EMERALDAdditionally,
xpof this should be 30 instead of 20.
reputationDiscountof following trades should be 0.2. They are now 0.05.registerBasicExplorerMapTrades()CARTOGRAPHER_3_EMERALD_AND_COMPASS_OCEAN_EXPLORER_MAPCARTOGRAPHER_3_EMERALD_AND_COMPASS_TRIAL_CHAMBER_MAPCARTOGRAPHER_5_EMERALD_AND_COMPASS_WOODLAND_MANSION_MAPLEATHERWORKER_*_EMERALD_DYED_LEATHER_*(including horse armor one)If you are fixing this, you should also fix MC-179352.
VillagerTrades.enchantedItem()should useUniformGenerator.between(5.0f, 19.0f)instead of(5.0f, 20.0f), as it was previously5 + random.nextInt(15).For example, you can confirm
FLETCHER_4_EMERALD_ENCHANTED_BOWcan now cost 22 emeralds. It was 7–21 on 1.21.11.
xpofCARTOGRAPHER_4_EMERALD_ITEM_FRAMEshould be 15. They are now 25.wants.countofWEAPONSMITH_1_EMERALD_ENCHANTED_IRON_SWORDshould be 2. They are now 3.xpofWEAPONSMITH_4_DIAMOND_EMERALDshould be 30. They are now 20.xpofTOOLSMITH_4_DIAMOND_EMERALDshould be 30. They are now 20.Maybe above two changes are consistency thing with
ARMORER_3_DIAMOND_EMERALD? I think it also makes sense that these unfair trades gives more trades to villager though.
gives.countofWANDERING_TRADER_BAKED_POTATO_EMERALDshold be 1 (default). They are now 3.Trade Rebalance’s
tags/villager_tade/librarian/level_4should includelibrarian/4/emerald_compassinstead of biome-specific common book trades.
Maybe some of them are intended, but I included everything I could find.
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