mojira.dev

Mueller857

Assigned

No issues.

Reported

MC-302062 The id of the "spawnMonsters" gamerule is inconsistent with other spawn-controlling gamerules Duplicate MC-298710 TTF glyphs are incorrectly rendered over some elements Fixed MC-278649 The popping animation in the hotbar when taking an item from a flower pot is quicker than before Confirmed MC-266768 Inconsistency of non-player entity name in auto-update scoreboard Invalid MC-265237 Recipe book search no longer finds anything containing non-English characters Fixed MC-265162 Custom fonts thinner than Mojangle displayed as doubled when they are set to "bold: true" Duplicate MC-263200 Entities riding baby sniffers render too high Fixed MC-261609 The subtitle 'subtitles.block.sign.waxed_interact_fail' isn't displayed Fixed MC-261255 Amethyst Block isn't in "Redstone" tab in creative inventory Fixed MC-261253 Sculk sensor no longer triggers the advancement "Sneak 100" by just sneaking Fixed MC-257410 "Game Menu" on the pause menu is clickable Fixed MC-256889 Chain can be connected under fencegates Works As Intended

Comments

Since TradeCost.toItemCost() silently clamps the count if it’s out of bound, they no longer shown as discounted as of 26.1-snapshot-1. Instead, they simply require 1 Book and Quill.

Can confirm in 26.1-snapshot-1.
Although they priortize BreathAirGoal when getAirSupply() < 140 correctly, they sometimes move toward air very slowly, which makes this still happen. It seems they can navigate themselves toward a air block on the other side of the wall.

Turning 'Improved Transparency' on causes this issue now

Since TransparentBlock overrides BlockBehaviour.propagatesSkylightdown as true, it must be re-overriden in WaterloggedTransparentBlock as false if they are waterlogged.

Here is the resourcepack.

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It still happens on 25.5.1 in the same way.

[media: 2025-06-13_05.51.59.png]
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[media: 2025-06-13_05.52.22.png]
[media: 2025-06-13_05.53.18.png]

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Can confirm in 1.21.4, but this is no longer the case after 25w02a, in which /setblock behavior was changed.

Can confirm in 1.20.2 and 23w40a.

Affects 1.20.1.

Attached example resourcepack which uses Unifont JP, a JP variant of GNU Unifont which is used in default Minecraft. I think there should be field to specify how much pixel the overlapping gryphs should be shifted, just as MC-76356 was resolved.

 

Additionally, this affects the offset of shadow and glowing text.