mojira.dev
MC-306891

Sneaking and then opening the chat forces the IME to switch to the corresponding CJK mode

Reply to [MCQA] EmA:

I just found out that this is a Windows system setting issue. The problem described on this page occurs when the compatibility option is not enabled, i.e., when using the new version of Microsoft Pinyin.

The third-party software I use does not affect the game's performance. The issue occurs even if I press the Shift key only once.

My system information:

  • OS: Windows 10 Pro

  • Version: 22H2

  • OS Build: 19045.6466

Therefore, the solution is to enable the compatibility option.

This is a issue affecting Chinese IME:

when using Microsoft Pinyin, under certain circumstances, it does remember the player's last used input language mode. However, I have found that after I sneak (press the Shift key) in the game, the next time I press the "T" key or "/" key, it defaults to Chinese mode and forgets the player's last used input language.

It only remembers the last used input language mode if I never press the sneak key at all.

Expected behavior:

Open chat box → Press Shift to switch language mode → Send message or close chat box → Sneak → Open chat box again → Remain in the previous language mode.

Actual behavior:

...... → Sneak → Open chat box again → Always stays in Chinese mode.

This issue occurs not only in the chat box but also in other text-input fields, affecting gameplay such as command input.

Currently, I am only discussing Microsoft Pinyin; this issue has not been found with other IMEs for the time being.

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[media]

Hi!
Thank you for your report! 

  • Could you please include details about your device and system?

  • Have you tried updating Microsoft Store applications and Keyboard settings?

  • Does the issue also occur without pressing shift multiple times? Does it occur after a set number of presses?

  • Are you using any third-party software that might affect the game's performance, such as screen recorders or overlays?

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Screenshot 2026-03-18 013115-20260317-173120.png

@[MCQA] EmA

Please see my reply on the description page.

In the 26.3 Snapshot 4, this issue appears to have been resolved.

Mojang said, switched the library from GLFW to SDL3.

As this issue does not have an ADO, I am resolving as fixed in 26.3 Snapshot 4.

luan_wo_xin_zhe

(Unassigned)

Confirmed

Platform HC

Low

Accessibility, UI

26.1 Pre-Release 2, 26.1 Pre-Release 3

26.3 Snapshot 4

Retrieved