mojira.dev
MC-307057

Multi-layer textures got wrong stacking order cause by transparent pixel

Since 26.1-Snapshot7

Textures containing transparent pixels are incorrectly rendered at the top of the layer stack, overriding the layer order defined in the model's JSON file.

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Hi!
Thank you for your report!ย 

Could you answer some questions regarding this issue?

  • Are you using any add-ons or resource packs? If so, could you provide a complete list of them?

  • Are you using any modifications or texture packs?

  • Have you installed the latest graphics and audio drivers?

Thanks!

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Yes, Iโ€™m using a resourcepacks โ€œSPBRโ€, can get it here: SPBR-19_6 - SPBR .

Yes I installed latest graphics and audio drivers.

Hi!
Thank you for your report!
However, this issue is Invalid.

Your game, launcher or server is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.

  • Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.

  • A world which had previously been opened with a modified client might be corrupted. Please try reproducing the issue in a newly generated world.

  • Any plugin issues need to be addressed to the creator of the plugin or resource pack.

  • If you have problems on large servers like Hypixel, please contact them first as they run modified server software.

Quick Links:ย 
๐Ÿ““โ€ฏIssue Guidelinesโ€ฏโ€“ ๐Ÿ’ฌโ€ฏMojang Supportโ€ฏโ€“ ๐Ÿ“งโ€ฏSuggestionsโ€ฏโ€“ ๐Ÿ“–โ€ฏMinecraft Wiki

Shulker

(Unassigned)

Unconfirmed

(Unassigned)

26.1

Retrieved