mojira.dev
MC-307354

Entities and items in the inventory are too dark with the Vulkan rendering backend on some graphics

  • Short description of the issue

When using Vulkan entities (mobs, item frames) are darker (like in the shadow) even when near light source. The items in inventory and containers are darker. The issue does not occur when using OpenGL.

  • Steps to reproduce the issue

Switch to Vulkan.

  • Expected result

Better performance and the same visuals as using OpenGL.

  • Actual result

Entities and item in inventory being darkened.

Environment

Linux (debian) the rest of system information in attachments.

Attachments

Comments 3

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[media][media]

Looks to me like lighting is being calculated for items in the hand with the wrong direction of light, if you look around you can see the block’s shadow will change, but this is best observed in the overworld. Shadows are not calculated for what other players would see.

Mateusz

(Unassigned)

Community Consensus

Platform G

Normal

Rendering

26.2 Snapshot 1

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